DEV - [Perfect Pokemon] Scarlet & Violet | Buy Sell Trade 6iv Forum

Clamp (Move)
All Moves

Clamp (Move)

Description: The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns.
Effect: Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. rapid spin cancels this effect.
Type: Water
Power: 35
PP: 15
Priority: 0
Accuracy: 85
Damage Class: Physical
Learn Methods: Level Up
Introduced: Generation 1
Target: Selected Pokemon (Move)

Learnt by Level Up

These Pokémon learn Clamp at the level specified

Name ⇧⇩ Level ⇧⇩ Type ⇧⇩
Shellder 23 water
Cloyster 1 water ice
Clamperl 1 water
Binacle 20 rock water
Barbaracle 20 rock water
Top