DEV - [Perfect Pokemon] Scarlet & Violet | Buy Sell Trade 6iv Forum

Pokedex

Araquanid TOTEM Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses

Araquanid, a Water/Bug type creature first seen in Generation 7. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.

Araquanid TOTEM #0752
Water Bubble Pokémon
Pokemon Profile
Pokédex Data
National No. #0752
Type water bug
Species Water Bubble Pokémon
Height 3.1 m (10'24")
Weight 217.5 kg (479.6 lbs)
Abilities Water bubble,Water absorb
Color Green
Introduced in Generation 7
Egg Group water1, bug
Shiny
Pokemon Profile
Alternate Forms
Pokemon Image 1

Base Stats

Hp 68 15%
Attack 70 16%
Defense 92 21%
Sp. Atk 50 12%
Sp. Def 132 30%
Speed 42 10%
Total 454
Evolution
Pokemon 1
#0751
Dewpider
Pokemon 1
#0752
Araquanid

Type Effectiveness

Damaged normally by:
Weak to:
Resistant to:

Moves Learned by Level Up

Araquanid TOTEM learns the following moves when it reaches the specified level.

Level ⇧⇩ Move ⇧⇩ Description ⇧⇩ Category ⇧⇩ Type ⇧⇩ Power ⇧⇩ Accuracy ⇧⇩ PP ⇧⇩
21 Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. Physical Dark 60 100 25
16 Bubble Beam A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat. Special Water 65 100 20
33 Leech Life The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. Physical Bug 80 100 10
1 Bubble A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stats. Special Water 40 100 30
1 Spider Web The user ensnares the target with thin, gooey silk so it can’t flee from battle. Status Bug 0 0 10
38 Crunch The user crunches up the target with sharp fangs. This may also lower the target’s Defense stat. Physical Dark 80 100 15
50 Mirror Coat A retaliation move that counters any special attack, inflicting double the damage taken. Special Psychic 0 100 20
26 Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. Status Water 0 0 20
1 Bug Bite The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. Physical Bug 60 100 20
1 Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. Status Rock 0 0 10
1 Soak The user shoots a torrent of water at the target and changes the target’s type to Water. Status Water 0 100 20
62 Entrainment The user dances with an odd rhythm that compels the target to mimic it, making the target’s Ability the same as the user’s. Status Normal 0 100 15
1 Infestation The target is infested and attacked for four to five turns. The target can’t flee during this time. Special Bug 20 100 20
45 Lunge The user makes a lunge at the target, attacking with full force. This also lowers the target’s Attack stat. Physical Bug 80 100 15
57 Liquidation The user slams into the target using a full-force blast of water. This may also lower the target’s Defense stat. Physical Water 85 100 10

Araquanid TOTEM Moves Learned by Technical Machines (TMs)

Level ⇧⇩ Move ⇧⇩ Description ⇧⇩ Category ⇧⇩ Type ⇧⇩ Power ⇧⇩ Accuracy ⇧⇩ PP ⇧⇩
0 Surf The user attacks everything around it by swamping its surroundings with a giant wave. This can also be used for crossing water. Special Water 90 100 15
0 Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. Special Ice 90 100 10
0 Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. Special Ice 110 70 5
0 Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Status Poison 0 90 10
0 Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. Status Normal 0 0 15
0 Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. Status Psychic 0 0 20
0 Waterfall The user charges at the target and may make it flinch. This can also be used to climb a waterfall. Physical Water 80 100 15
0 Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. Status Psychic 0 0 10
0 Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. Status Normal 0 0 10
0 Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Status Normal 0 0 10
0 Swagger The user enrages and confuses the target. However, this also sharply raises the target’s Attack stat. Status Normal 0 85 15
0 Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Status Normal 0 100 15
0 Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. Status Normal 0 0 10
0 Return A full-power attack that grows more powerful the more the user likes its Trainer. Physical Normal 0 100 20
0 Frustration A full-power attack that grows more powerful the less the user likes its Trainer. Physical Normal 0 100 20
0 Safeguard The user creates a protective field that prevents status conditions for five turns. Status Normal 0 0 25
0 Hidden Power A unique attack that varies in type depending on the Pokémon using it. Special Normal 60 100 15
0 Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves. Status Water 0 0 5
0 Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. Physical Normal 70 100 20
0 Poison Jab The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target. Physical Poison 80 100 20
0 X Scissor The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. Physical Bug 80 100 15
0 Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. Special Normal 60 100 15
0 Scald The user shoots boiling hot water at its target. This may also leave the target with a burn. Special Water 80 100 15
0 Frost Breath The user blows its cold breath on the target. This attack always results in a critical hit. Special Ice 60 90 10
0 Confide The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. Status Normal 0 0 20

Araquanid TOTEM User Comments


Top