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Frosmoth Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses

Frosmoth is an Ice/Bug type creature first seen in Generation 8. Evolution of Snom. This creature is known to inhabit various regions and has captured the fascination of many trainers. Its unique characteristics make it a favorite among fans. Throughout various battles, it has proven its worth and capabilities. Its interaction with other creatures and its environment remains a topic of study for many Pokémon researchers. Trainers often seek this creature for its unique abilities and potential in battles. Evolution plays a crucial role in its lifecycle, leading to significant changes in its power and appearance. These creatures have been part of numerous tales, legends, and battles that resonate across the Pokémon world. Their role in shaping the dynamics of battles, especially in Pokémon tournaments, is undeniable.

Frosmoth #0873
Frost Moth Pokémon
Pokemon Profile
Pokédex Data
National No. #0873
Type ice bug
Species Frost Moth Pokémon
Height 1.3 m (4'36")
Weight 42.0 kg (92.6 lbs)
Abilities Shield dust,Ice scales
Color White
Introduced in Generation 8
Egg Group bug
Shiny
Pokemon Profile

Base Stats

Hp 70 15%
Attack 65 14%
Defense 60 13%
Sp. Atk 125 27%
Sp. Def 90 19%
Speed 65 14%
Total 475
Evolution
Pokemon 1
#0872
Snom
Pokemon 1
#0873
Frosmoth

Type Effectiveness

Damaged normally by:
Weak to:
Resistant to:

Moves Learned by Level Up

Frosmoth learns the following moves when it reaches the specified level.

Level ⇧⇩ Move ⇧⇩ Description ⇧⇩ Category ⇧⇩ Type ⇧⇩ Power ⇧⇩ Accuracy ⇧⇩ PP ⇧⇩
12 Mist The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns. Status Ice 0 0 30
40 Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. Special Ice 110 70 5
24 Aurora Beam The target is hit with a rainbow-colored beam. This may also lower the target’s Attack stat. Special Ice 65 100 20
4 Stun Spore The user scatters a cloud of numbing powder that paralyzes the target. Status Grass 0 75 30
1 Powder Snow The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon. Special Ice 40 100 25
0 Icy Wind The user attacks with a gust of chilled air. This also lowers the opposing Pokémon’s Speed stats. Special Ice 55 95 15
1 Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. Status Normal 0 100 15
28 Hail The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. Status Ice 0 0 10
1 Helping Hand The user assists an ally by boosting the power of that ally’s attack. Status Normal 0 0 20
21 Feather Dance The user covers the target’s body with a mass of down that harshly lowers its Attack stat. Status Flying 0 100 15
44 Tailwind The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. Status Flying 0 0 15
32 Bug Buzz The user vibrates its wings to generate a damaging sound wave. This may also lower the target’s Sp. Def stat. Special Bug 90 100 10
16 Defog A strong wind blows away the target’s barriers such as Reflect or Light Screen. This also lowers the target’s evasiveness. Status Flying 0 0 15
48 Wide Guard The user and its allies are protected from wide-ranging attacks for one turn. Status Rock 0 0 10
52 Quiver Dance The user lightly performs a beautiful, mystic dance. This boosts the user’s Sp. Atk, Sp. Def, and Speed stats. Status Bug 0 0 20
1 Struggle Bug While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit. Special Bug 50 100 20
8 Infestation The target is infested and attacked for four to five turns. The target can’t flee during this time. Special Bug 20 100 20
36 Aurora Veil This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm. Status Ice 0 0 20
28 Snowscape Status Ice 0 0 10

Frosmoth Moves Learned by Technical Machines (TMs)

Level ⇧⇩ Move ⇧⇩ Description ⇧⇩ Category ⇧⇩ Type ⇧⇩ Power ⇧⇩ Accuracy ⇧⇩ PP ⇧⇩
0 Take Down A reckless, full-body charge attack for slamming into the target. This also damages the user a little. Physical Normal 90 85 20
0 Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. Special Ice 90 100 10
0 Hyper Beam The target is attacked with a powerful beam. The user can’t move on the next turn. Special Normal 150 90 5
0 Light Screen A wondrous wall of light is put up to reduce damage from special attacks for five turns. Status Psychic 0 0 30
0 Reflect A wondrous wall of light is put up to reduce damage from physical attacks for five turns. Status Psychic 0 0 20
0 Swift Star-shaped rays are shot at the opposing Pokémon. This attack never misses. Special Normal 60 0 20
0 Leech Life The user drains the target’s blood. The user’s HP is restored by half the damage taken by the target. Physical Bug 80 100 10
0 Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. Status Psychic 0 0 10
0 Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. Status Normal 0 0 10
0 Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. Special Normal 50 100 15
0 Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Status Normal 0 0 10
0 Giga Drain A nutrient-draining attack. The user’s HP is restored by half the damage taken by the target. Special Grass 75 100 10
0 Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Status Normal 0 0 10
0 Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. Status Normal 0 0 10
0 Safeguard The user creates a protective field that prevents status conditions for five turns. Status Normal 0 0 25
0 Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. Physical Normal 70 100 20
0 Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. Status Psychic 0 0 10
0 Weather Ball An attack move that varies in power and type depending on the weather. Special Normal 50 100 10
0 Icicle Spear The user launches sharp icicles at the target two to five times in a row. Physical Ice 25 100 30
0 Calm Mind The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. Status Psychic 0 0 20
0 U Turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. Physical Bug 70 100 20
0 Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. Special Flying 75 95 15
0 Giga Impact The user charges at the target using every bit of its power. The user can’t move on the next turn. Physical Normal 150 90 5
0 Avalanche An attack move that inflicts double the damage if the user has been hurt by the target in the same turn. Physical Ice 60 100 10
0 Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. Special Normal 60 100 15
0 Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. Physical Flying 55 100 15
0 Hurricane The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target. Special Flying 110 70 10
0 Play Rough The user plays rough with the target and attacks it. This may also lower the target’s Attack stat. Physical Fairy 90 90 10
0 Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. Special Fairy 80 100 10
0 Tera Blast Special Normal 80 100 10
0 Ice Spinner Physical Ice 80 100 15
0 Pounce Physical Bug 50 100 20

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