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Meltan Pokedex - Shiny Stats Evolution Typing Moveset Weaknesses

Meltan, a Steel type creature first seen in Generation 7. Most of Meltan's body is made from liquid metal,, and also, its shape is very fluid. It can use its liquid arms, and also, legs to corrode metal, and also, absorb it into its own body. Meltan generates electricity using the metal it absorbs from outside sources. It uses this electricity as an energy source, and also, additionally as an attack that can be fired from its eye. Meltan, a new mythical creature available in creature Let's Go Pikachu & Let's Go Eevee. It is obtained by connecting Let's Go Pikachu or Let's Go Eevee with the smartphone game creature GO. First, send any creature from GO to Let's Go to receive a Mystery Box item in GO. Opening the box causes Meltan to spawn in creature GO. These Meltan can be caught, and also, then sent over to Let's Go Pikachu/Eevee. Meltan evolves into Melmetal in creature GO, with 400 Meltan Candies. Note: Meltan has an ability assigned in the code for creature Let's Go, even though abilities are not available.

Meltan #0808
Hex Nut Pokémon
Pokemon Profile
Pokédex Data
National No. #0808
Type steel
Species Hex Nut Pokémon
Height 0.2 m (0'84")
Weight 8.0 kg (17.6 lbs)
Abilities Magnet pull
Color Gray
Introduced in Generation 7
Egg Group no-eggs
Shiny
Pokemon Profile

Base Stats

Hp 46 16%
Attack 65 22%
Defense 65 22%
Sp. Atk 55 19%
Sp. Def 35 12%
Speed 34 12%
Total 300
Evolution
Pokemon 1
#0808
Meltan
Pokemon 1
#0809
Melmetal

Type Effectiveness

Damaged normally by:
Weak to:
Immune to:
Resistant to:

Moves Learned by Level Up

Meltan learns the following moves when it reaches the specified level.

Level ⇧⇩ Move ⇧⇩ Description ⇧⇩ Category ⇧⇩ Type ⇧⇩ Power ⇧⇩ Accuracy ⇧⇩ PP ⇧⇩
1 Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. Physical Normal 70 100 15
9 Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. Status Normal 0 100 30
27 Thunder Shock A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis. Special Electric 40 100 30
18 Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. Status Electric 0 90 20
1 Harden The user stiffens all the muscles in its body to raise its Defense stat. Status Normal 0 0 30
36 Acid Armor The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. Status Poison 0 0 20
45 Flash Cannon The user gathers all its light energy and releases it at once. This may also lower the target’s Sp. Def stat. Special Steel 80 100 10

Meltan Moves Learned by Technical Machines (TMs)

Level ⇧⇩ Move ⇧⇩ Description ⇧⇩ Category ⇧⇩ Type ⇧⇩ Power ⇧⇩ Accuracy ⇧⇩ PP ⇧⇩
0 Thunderbolt A strong electric blast crashes down on the target. This may also leave the target with paralysis. Special Electric 90 100 15
0 Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. Status Poison 0 90 10
0 Rest The user goes to sleep for two turns. This fully restores the user’s HP and heals any status conditions. Status Psychic 0 0 10
0 Substitute The user makes a copy of itself using some of its HP. The copy serves as the user’s decoy. Status Normal 0 0 10
0 Snore An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. Special Normal 50 100 15
0 Protect Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. Status Normal 0 0 10
0 Endure The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. Status Normal 0 0 10
0 Sleep Talk While it is asleep, the user randomly uses one of the moves it knows. Status Normal 0 0 10
0 Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis. Physical Normal 70 100 20
0 Iron Defense The user hardens its body’s surface like iron, sharply raising its Defense stat. Status Steel 0 0 15
0 Gyro Ball The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power. Physical Steel 0 100 5
0 Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. Special Normal 60 100 15

Meltan User Comments


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